(DL) Facial Anatomy and Likeness Tutorial
Learn the Facial Anatomy and how to Sculpt Likeness in Zbrush
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Instructor Info
Corazon Bryant always had an artistic bone in her body. When she was only 2 years old, she would make detailed drawings on her mother's wall. Her mother loved the drawings so much, she decided to keep them. With the encouragement of her mother, she continued drawing and she only got better as time went by. When Corazon was in middle and high school, she earned money making portraits for her classmates and even for her teachers. She pursued a college degree in Media Arts & Animation and later worked for architectural and entertainment companies such as Camm Productions, ID DI Design, and PDT International. She also had an opportunity to do some freelance work for Mega Pickle Entertainment. While working as a 3D artist, she had a chance to teach 3D animation classes in an A+ school. This is when she found her true love - which is not only to talk about 3D endlessly but to also inspire greatness in young upcoming artists.
Course Info
Welcome to The Facial Anatomy and Likeness Character Sculpting. In this course, you will learn about the construction of the human face. You will understand the bony parts, muscles, and fat that makes up the face anatomy. You will also learn how to observe and create a facial likeness of your choice. Starting with a sphere in Zbrush and turning it into a hyper realistic face with wrinkles and skin pores. You will even gain knowledge on how to achieve realistic hair using fibermesh. By the end of this course, you will have the skills that you need to create a more believable portrait.
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WHAT IS OUR MISSION
To provide students with affordable and substantial tutorials that are easy to understand and produce results. We believe that industry experience, effective teaching, and student engagement are the key ingredients for providing a high quality learning system.
Course Curriculum
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Start8.1. Spotlight (7:45)
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Start9. Sculpting the Skull (17:29)
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Start10. Basic Forms 1 (27:28)
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Start11. Basic Forms 2 (24:13)
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Start12. Likeness Assurance (26:03)
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Start13. Secondary Shapes (38:43)
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Start14. SecondaryShapes2 (18:32)
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Start15. Likeness Check (26:07)
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Start16. SculptingBaseCloth (19:34)
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Start17. Zremeshing (16:11)
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Start18. Refining Details 1 (18:50)
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Start19. Refining Details 2 (11:48)
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Start20. Refining Details 3 (20:03)
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Start21. Clothing Folds (12:52)
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Start22. Asymmetrical (15:32)
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Start23. Pores (27:08)
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Start24- Fibermesh1_Edited (40:31)
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Start25. Fibermesh2 (15:39)
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Start26. Lashes and Eyes2 (21:48)
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Start27. Eyes Enrichment (8:19)