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Complete and Continue
(DL) Futuristic Game Environment in Blender
Introduction
00-Promo (1:44)
01-Going over our reference (12:02)
02-Installing our plugins and shortcuts (12:29)
Blockout & Modeling Phase
03-Creating our blockout Part1 (17:17)
Project Files
04-Creating our blockout Part2 (19:49)
06-Creating our blockout Part4 (11:23)
05-Creating our blockout Part3 (19:42)
07-Creating our floor low poly and creating the door Part1 (19:19)
08-Creating our door Part2 (19:33)
09-Creating our door Part3 (18:37)
10-Creating our door Part4 (19:19)
11-Creating our door Part5 (19:29)
12-Creating our door Part6 (19:54)
13-Creating our door Part7 (19:26)
14-Creating our door Part8 (19:51)
15-Creating our door Part9 (19:48)
16-Creating our wall Part1 (19:19)
17-Creating our wall Part2 (16:55)
18-Creating our wall Part3 (18:00)
19-Creating our second wall Part1 (17:16)
20-Creating our second wall Part2 (19:37)
21-Creating our second wall Part3 (17:16)
22-Finishing our second wall and creating our closed door (19:59)
23-Turning our high poly into low poly Part1 (19:29)
24-Turning our high poly into low poly Part2 (20:25)
26-Turning our high poly into low poly Part4 (15:45)
25-Turning our high poly into low poly Part3 (17:48)
UV Unwrapping & Baking
27-UV Unwrapping our models Part1 (19:58)
28-UV Unwrapping our models Part2 (19:43)
29-UV Unwrapping our models Part3 (19:46)
30-UV Unwrapping our models Part4 (6:29)
31-Exporting our models for baking (15:34)
32-Baking our models Part1 (16:38)
33-Baking our models Part2 (19:40)
Normal Map Detailing & Texturing
34-Setting up our substance painter scene (16:41)
35-Adding normalmap details to our door Part1 (19:37)
36-Adding normalmap details to our door Part2 (19:55)
37-Adding normalmap details to our back door (19:26)
38-Adding normalmap details to WallA (19:21)
39-Adding normalmap details to WallB (19:46)
40-Exporting our models for unreal and setting up a quick preview scene (19:20)
41-Adding extra normal map details to all meshes (19:58)
42-Creating the final texture for our door Part1 (19:46)
43-Creating the final texture for our door Part2 (19:49)
44-Creating the final texture for our door Part3 (19:55)
45-Creating the final texture for our door Part4 (10:23)
46-Creating the final texture for our floor (19:53)
47-Creating the final texture for our WallA Part1 (19:35)
48-Creating the final texture for our WallA Part2 and start on WallB (19:49)
49-Creating the final texture for our WallB (18:07)
50-Creating the final texture for our backdoor (20:30)
Scene Setup, Lighting, Post Effects & Tweaks
51-Setting up our unreal project (19:37)
52-Building our level (19:26)
53-Setting up our first lighting pass Part1 (18:42)
54-Setting up our first lighting pass Part2 (18:35)
55-Going over our post effects and some material polish (18:33)
56-Improving our floor texture Part1 (19:28)
57-Improving our floor texture Part2 (19:57)
58-Improving our door texture (19:01)
59-Improving our wall textures (19:32)
60-Improving our backdoor texture Part1 (19:47)
61-Improving our backdoor texture Part2 (19:20)
62-Final polish of our scene (13:58)
Teach online with
38-Adding normalmap details to WallA
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