(DL) Fantasy Character Sculpting in ZBrush
Learn How to Create a Hard Surface Organic Female Character using Zbrush
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Instructor Info
Pierre Rogers is a freelance artist with years of experience in hardsurface character design. When he is not in a 3d program creating unique and amazing hardsurface artwork, he is having fun making money hand painting bag toss boards. As a young child, he wanted to be a chef, but then got into video games and adopted his cousins’ interests in comics and drawing. Most of his 3D/CG work has been featured in courses, lesson articles and reviews he had made for 3D Creative Magazine, 3D Artist Magazine, CGTuts+, Digital Tutors and Pluralsight. The advice he gives artists that are just starting out and want to make it in the 3d industry is to continue to learn and challenge yourself. He believes in hardcore studying of the art fundamentals, but also understands the importance of taking breaks, watching a movie, hanging with friends because he believes that art imitates life and so one must do some ‘living’ between art projects for the sake of one’s art. A very interesting fact about Pierre is he still has his pet turtle from 7th grade so the turtle is over 22 years old now!
https://www.artstation.com/sketchzombie
Course Info
In this course, we will be creating the Mother Drive character.
Mother Drive is an organic android hybrid interface, developed to manage millions of landscaping drones and cultivate wildlife for peak eco standards.
During the creation of our MotherDrive, we will cover important industry hardsurface methods and workflow in Zbrush. I will show you variety of techniques for painting our character to set the mood and enhance her persona. Then we will pose our character bringing her to life. We will go through the process of rendering, and taking our renders in Photoshop to further embellish our art piece. By the end of this course, you will be able to produce your own amazing portfolio-ready character.
Move fast and don’t waste time trying to decide if you deserve to get real results in your journey as a 3D artist. You have the potential to exponentially increase your results with the right guidance. Never settle for less and continue upgrading your skills. Come and join this course at Victory3D.
What You Will Learn:
- Important industry hardsurface methods and workflow
- Variety of techniques for painting a character
- Create different render passes for compositing
- Character Hardsurface detailing
- Create clean hard and semi-hard surface edges
- Build a mind-blowing portfolio
Victory3D
WHAT IS OUR MISSION
To provide students with affordable and substantial tutorials that are easy to understand and produce results. We believe that industry experience, effective teaching, and student engagement are the key ingredients for providing a high quality learning system.
Course Curriculum
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Start5 Slice, Cap, Remesh (9:16)
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Start6 Four Arms (7:17)
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Start7 Rose draft (10:22)
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Start8 Rose massage (8:59)
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Start9 Hair Draft (6:24)
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Start10 Body Front draft (10:23)
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Start11 Body Rear draft (10:58)
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Start12 Arms draft (8:06)
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Start13 Arm Joints (7:41)
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Start14 Hands draft (10:48)
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Start15 Hand segments Slice (7:41)
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Start16 Hand Fix (5:24)
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Start17 Hand Panel loops (8:53)
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Start18 Custom Macro and prep (4:38)
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Start19 leaves draft (9:59)
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Start20 leaves massage (7:20)
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Start21 Duplicate Arms (4:02)
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Start22 Tail draft (12:17)
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Start23 leg leaves (12:03)
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Start24 Knees (4:01)
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Start25 lower leg leaves (12:58)
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Start26 Ankle joints (14:37)
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Start27 Toes (7:37)
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Start28 Vines draft (11:34)
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Start29 Vines tweak and sculpt (9:35)
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Start30 CPU (16:04)
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Start31 CPU edits and Array (9:10)
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Start32 extra parts (12:30)
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Start33 hair sculpt (9:06)
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Start34 Extracted hair strands (12:40)
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Start35 Curve strap hair strands (11:37)
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Start36 Panel loop hair strands (11:34)
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Start37 Petal populate (14:13)
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Start38 Petal Massage (12:23)
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Start39 Ruffle and Wilt (10:31)
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Start40 Septum ring and Collar (10:47)
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Start41 Torso Edits (10:39)
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Start42 Torso Panel loops (19:20)
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Start43 torso parts (9:03)
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Start44 back padding (13:02)
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Start45 torso tweaks (18:47)
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Start46 Arm socket polish (10:22)
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Start47 Arm socket bevels and padding (11:36)
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Start48 Arm Joint Insets and Bevels (12:01)
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Start49 Arm cleanup (16:00)
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Start50 Arm Padding (13:43)
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Start51 wrist and hand slicing (12:54)
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Start52 Hand padding sculpt (9:29)
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Start53 finger joint placement (12:45)
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Start54 finger nails (13:13)
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Start55 Hand details and arm duplicate (11:02)
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Start56 Arm Caps and Tail buckles (23:30)
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Start57 Knee edits (7:39)
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Start58 Feet detail sketch (10:57)
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Start59 Feet detail trace (18:25)
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Start60 Hair slashing (10:27)
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Start61 petal gaps and ear removal (7:18)
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Start62 Petal Wrinkles (11:01)
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Start63 Surface texture and Ruffle (11:27)
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Start64 Face Base Details (16:56)
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Start65 Face Pores Bumps and Panels (13:26)
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Start66 Lips Surface Texture (10:37)
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Start67 Collar Neck and CPU details (18:26)
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Start68 Rebuild Head Subdivisions (10:02)
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Start69 Back padding detail 1 (12:59)
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Start70 Back Padding detail 2 (16:16)
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Start71 Torso Surface detail 1 (9:35)
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Start72 Torso Surface detail 2 (16:45)
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Start73 Side padding details (9:14)
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Start74 Rebuild Torso Subdivisions (6:02)
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Start75 shoulder segment slice (13:20)
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Start76 Arm Details 1 (14:49)
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Start77 Arm Details 2 (15:54)
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Start78 Rebuild Arm Subdivisions (11:08)
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Start79 Hand leaves Surface texture (5:49)
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Start80 Tail surface Detail (13:12)
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Start81 Thigh surface detial (4:46)
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Start82 Leg Leaves Surface Detail (11:19)
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Start83 Vines surface texture (6:24)
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Start84 Feet Surface Detail (12:50)
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Start85 Antenna and Arm band edits (8:08)
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Start86 small flower insert brush (8:10)
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Start87 Floating Petals (9:10)
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Start88 Butterflies (7:41)
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Start89 loose leaves (8:17)