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Asset Creation for VFX Pipeline
Intro
0. Intro (2:40)
Downloadable Materials
Modeling
1. modelling_theBasicShapes (25:44)
2. modelling_HighFrequencyDetail (23:48)
UV Preparation
3. UVs_assetPreparation_Part1 (17:39)
4. UVs_assetPreparation_Part2 (27:05)
5. UVs_assetPreparation_Part3 (7:29)
Baking & Texturing
6. Baking utility maps in Substance Painter (3:29)
7. Texturing_in_Substance_Part1 (23:22)
8. Texturing_in_Substance_Part2 (32:27)
9. Exporting Textures out of Substance (0:55)
10. Texturing workflows with LODs (8:14)
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2. modelling_HighFrequencyDetail
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